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SURVIVAL GAME

Unreal Engine Tutorial

While trying to get more working experience with UE4 and C++, I started working on this survival game based on a tutorial I followed online. 

While developing it, I worked with UE4 Blueprints, UI, Networking, etc.

Unreal Engine Projects: Video

SPACE WIND

Class Project (Team)

Space Wind is a one level prototype built by a team of eight as part of a class project. The prototype was built in three weeks. As the team's programmer, my main tasks for this project included the player's automatic movement (splines), navigation puzzles' logic, combat puzzles' logic, enemy movement, UI elements functionality, connect the dots mechanic, etc. I also worked as a designer for this project, suggesting ideas for the core game mechanics as well as building a physical prototype for the game.

Unreal Engine Projects: Video

SHADOWING TASK

CelleC Games/Black Banshee Studios

In order to get accepted as a game developer intern at CelleC Games/Black Banshee Studios, I worked on a couple of shadowing tasks. My final task was to choose any game mechanic (from any other game) and program my own version on either UE4 or Unity 3D. I went with the portal gun from the Portal game series, which I wrote my own version on C++ in UE4.

Unreal Engine Projects: Video
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